Post GameDev things!

Few new screenshots from Robotry! Featuring some airborne robos.

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We’ve realised that we needed to update our game to match modern indie expectations. 🤔

As such, we’ve added 200% more trombone to the game! Toot! 🎺

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Loot.. and it's even better 🤗

#madewithunity

#crystalsofirm💎

Our precious little robo game releases NEXT MONTH! Time sure flies...

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The Bunny Graveyard's DEMO is here!

https://gamejolt.com/games/thebunnygraveyard/651214

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Here comes a short trailer snippet of what you can discover in BattleJuice Alchemist: strange things, quirky people and moody environments. You can also spot this dark fella called the Nightmare, one of my favorite characters in the game so far.

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We just added these little guys to our farming / RPG game Farmwand as part of our fishing mini-game. We think they look quite cute (and maybe yummy?)

They are rendered in Unity (custom shaders), modeled in Blender and painted in Substance Painter.

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The Backrooms: Realism Trailer 1

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Today I was working on some new parts (modules) of levels for my retro-futuristic shooter game. I am working on procedural-world generation system, which will generate levels based on templates, and then every template (module) will rebuild self :)

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