general in GameMaker Studio 2

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While watching a video on depth sorting by 1up Indie, I thought to place the depth sorting code on the objects into a separate function to be called later by them

I made a tall log object to showcase the depth sorting. No collision has been set yet

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Watched 1up Indie's video on NPC speech bubbles

I made one that shows an angry face when the NPC gets attacked

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Finished 1up Indie's tutorial on creating rotating firewalls

I didn't want to use fireball for this, so I used spinning blades instead. There is also a collision line for when the player comes into contact

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Finished 1up Indie's video on trails or shadow dash

I've made a particle system that leaves a cloud trail whenever the player rolls

Heat seeking rockets picking the algorithm generated enemies from the atmosphere. Had a blast during the jam and playing this with an old mate today. So I will start ticking off the features that didn't make it during the original period. #operagxjam #ufo