All Posts in Godot

Today is the last day to get Blockhead 2D 50% off! Check out the all NEW Valentines Day update on Steam!
I have also fixed a few issues: The arrows move slower towards the player, making it easier to avoid them!

Loading...An example for my road tool.

Loading...The first night minigame is basically done. What do you think? Godot 2D lighting is kinda funky though, this still needs some tweaking. Now I need to code something that can catch you from behind... just so there's a stressful challenge too!
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Loading...Accessibility in games is a MUST, that's why I was working on the first option for it today: Switching between HD Font and Pixelfont

For this Valentines, I've decided to put the game on a three-day sale for 50% off!
I've also applied some extra stuff: Like rose petals on the table and improved arrow AI!

Loading...Small pixel art fonts can be hard to read so I added an hd font option to the settings menu.
I feel like a lot of games should have this option.
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Loading...Got a simple top down game working with projectiles and enemies! The first night minigame will have you fixing the lights of a pizzeria. Do you have any ideas for more tasks?
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Loading...Happy Valentines day! Now introducing...Cupid Hanz! He loves you to death and will send flurries of arrows to prove it! I also added all new camera effects for the special modes! Check it out now on its store page!

Just added my newest game project here on GameJolt. Building the game in Godot 3.5 on the SteamDeck.










