Show Your Work! in Godot

Share your creations!
An example of my hedge tool.
Any paths are possible. Not only bushes but also small trees can be placed along the path automatically. These are randomly rotated on their position.
Devblog, 13th March 2023.
This is partially why I wanted to switch to Tilemaps. They are capable of stuff like THIS. Now I'm able to recreate any sort of lighting, any time of day, within any location that I create.



Devblog 11th March, 2023.
I wrote a list of the worst problems with the build which I'm aiming to fix with this remake.
I decided to tackle the Tiling first. It feels different, but easy and precise. I love it a lot.
Further info in the article below.

Loading...Oshubka : :
EMBRR - bitz waltz (interlude)
PLEASE SUPPORT THEIR WORK
// Just a small sketch of something that I was thinking
Software used:
Godot (Engine)
Aseprite (Sprites)
OBS (Screen Recording)
Here is part 2 of my map tools: A hedge.
Along a definable path I place objects like hedges or bushes at random but regular intervals. I align the objects along the path.

A new Blockhead 2D update has arrived in time for St. Patrick's Day! What better way to celebrate than you being chased by a whiskey bottle throwing, Gaelic speaking, death-poking Leprechaun!
Check it out now on Steam for $4.99.
https://store.steampowered.com/news/app/2062800/view/36789165254…
New Fix update for Rakugo Dialogue System for Godot 4 is out!
Its fix feature that allow to to add your own keywords to RakuScript using regex !

Loading...Devlog 2023.7 - Enemies Part 2-ish and Level Re-design
Part 1 of my map making tools I am currently working on: A fence.
I use the path node in Godot. Along this path I place fence segments. The number of segments needed (especially for curves) is determined automatically to improve performance.

Сегодня прошло ДВА года с начала разработки МOONZYTALE.
И в честь этого...





