Show Your Work! in Godot



Working on the Town Square, and so far, it's going places (literally)
There's more I have to add, including NPCs and more buildings


Look at my cute little cat 😻


Here Is A Little RigidBody2D Player Controller That I Made! I Spent Most Of The Weekend Making It. It Has A Few More Features I Didn't Show In The Video Mainly Because I'm Not Fully Finished Them. :)


What do you think about unlocking upgrades and abilities between runs?
I'm trying to make my game Hyperslice more roguelite with meta progression.


Worked on rock levels last week.
- Designing 9 levels
- Created saw, projectile & launcher
*Only showing 3 levels to avoid spoilers


in the city you will be able to scavenge for food and find new weapons and clothing. I still need to do a lot for it though cause I only made one building and just copy-pasted it everywhere lol


I spent the whole day today studying godot , in summary :
1) I was able to do 1st person control
2) lifting objects by pressing lMB
3) recognizing items with a special area
4) signature for items
I am happy)