I'm curious. ( •_•)
I've seen other indie games in relatively early development being covered by game journalists, and I was curious if I should try contacting one for my game #TwelveSlotSaloon?
What are your thoughts? Should I have more done?
I always thought it's a bit difficult to implement, but now I found a nice table structure without affecting the ball. So here it is, you can nudge the table. I'm quite happy about the result and most amazed how easy it was.
I can freely set the size of the market. The market stalls and decorations are automatically adjusted.
⬛Black attacks will hurt you unless you jump over them.
🟢Green attacks will only hurt you if you're jumping.
So make sure to watch where you're jumping in #TwelveSlotSaloon battles. Who knows what trouble you'll get yourself into?...(•_•)
I started working on a new map for Glowtown 2: Lilypad Ponds 🪲
Download the game here: https://gamejolt.com/games/glowtown-2/757676
I also revised the frame that you see when you hover over the plot. The frame adjusts to the boundary of the plot.
Here's a sneek peak of the result of my 3 day challenge! 🔥
I tried to remake my first ever game, hoping to make it better.
Checkout the video 👇
I challenged myself to recreating my first game made 3 years ago, in only 3 days! 🔥
Checkout the video 👇
Checkout the winter update in Dashpong:
❄️Ice map
🎁Special mode with Santa & Gifts
📹Dynamic Camera
Dashpong is still 30% off on Steam until January 5! 🎉👇
https://store.steampowered.com/app/1729250/Dashpong/
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