show_and_tell in Indie Game Dev

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I have spent a lot of times for this project since i finish classes.

This time, i added explosion sound sources.

i would make team system that determine whether ally or enemy.

I will upload something until the project is finished.

Bye bye~

Final stage of the Repair Drone. Which one?

We are still looking for people to play the new Android test version of the game, so let me know if you want to test :)

Which one do you like the best now?

Updated version of the Repair Drone based on suggestions :)

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Do you think this is a good idea? Zooming to see the entire level before actually playing it. Because it is nice to know where you are going. Also, someone went overboard on their christmas budget, and spend more carrots than they have!

Which droid do you think would work best as a repair droid? In Rabbit Rocket Racing, the damages your rocket obtain stays from race to race, these small helpers will keep your Rocket healthy after you have been racing :)

Name your favourite!

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How do you like to be guided in games? Small unnoticable nudges, or big pointing arrows? We are trying a combination of both so that the racing track is clear for the player, but with options to go off route and enter the faster "danger zone" :D

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Do you like seeing your projects slowly come to life? The general shape of the levels are set, and now I start playing the levels to see how everything is working. Adjustment times are coming :D

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Long time no see!!

I bought so many assets in asset store because of black friday. As soon as i bought, i apply them in my project.

It is expected to be released in October next year. but i try to upload demo version later this year.

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What would you rather? Browse ships, or go back to select ships? We are working on our ship upgrading, and currently we have to decide if it should be possible to browse back and forth between ships, or only select.

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Showing off The Pause Menu and All The Spells That Rocko can cast. :) More To Come Very Soon.
#retro #psx #christmas #Indiegame #lowpoly #Gamedev #Indiegamedev