screenshotsaturday in Indie Game







Finished with main lvls for the city in the caves. Now to make all the dungeons and interiors for it! <*_*>






Devlog 16th July, 2022.
Hosted Development Stream â„–79. Had an AMAZING audience on! We planned out the intermission animation and I started on some of the frames. I drew 7 new frames and put them into the game. It's progressing!

Sorry for being late to the screenshot party, but bug-fixing is a bloody, time consuming business. Almost as bloody as the coming update... once we stomped enough bugs not to be totally embarrassed by the quality of our demo. #screenshotsaturday ...sunday



Fixed a few things such as:
- Camera sensitivity
- UI Navigation in Main Menu and Game Over Screen
- Adjusted Controls for Keyboard and Game Controller
#rpg #madewithunity #indiegame #unity3d #gamedev #indiegamedev
I'm participating in the GMTK game jam! A bit more than half of the time is over. From now on I have to create the art/sounds/effects and polish the game.
It's going to be some hard ~21 hours!


Gameplay of jam game. Slightly changed the graphic and other elements.


Did you know that there are many ways to play UniDuni? With someone, alone, on the joystick, on the keyboard with someone, etc. Find the most fun way for you <3






Messing around in debug mode when all of a sudden: SONIC


Portal chambers and barrel cannons allow for quick travel between locations.