videogamedesign in Pixel Art

Post those pixels!


they are there...

Better...

Loading...The Steam release of #UnderwaterDiving is set for:
Wednesday August 7, 2024.
The game is 99% complete.
I still need to refine the balancing and polish the game.
Watch 4 minutes of gameplay in the first third of Level 07.
https://store.steampowered.com/news/app/2178190/view/41709772714…
NEW ENEMY ALERT!
Introducing: the Giga Gnome. Watch out motha f*****s!
🌟Wishlist: http://bit.ly/34hPZFw 🌟
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Loading...#NinjaScroller 1.59.9 with a BEST FLOW!!!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️
Watch 30s of #Gameplay 2024.06.19
Also available on #Steam:

New Logo...
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Loading...#UnderwaterDiving BETA DEMO 0.98.0 AVAILABLE
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20240618
BETA DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...Here's the first look at the next big update for The Bunny Graveyard.
Coming to Nintendo Switch and PC this summer!
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1SO. Couldn't get the shader to work, it kept using the same colour as the font, and wasn't turning any size.
So I edited the font to have an outline. This means I can't scale my font since I have to do each size manually.
Maybe I can scale the UI instead.
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