videogamedesign in Pixel Art

Post those pixels!
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The reason we implemented multiple walk paths was for you to walk next to or BEHIND those busy with work, Brother Marcus...🤦

Well, at least the rest of Ale Abbey's little brewers seem to get it!🍻⛪

#indiegame #tycoon #screenshotsaturday

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I made a game in 100 hours, somehow survived, and now it’s coming to Steam! Play the 100 hour version for free on Itch & GD Games, and wishlist it
Wishlist here: https://store.steampowered.com/app/3536530/rnga_Idle/
Play the 100 hour version here: https://penusbmic.itch.io/ornoga

Al is another mini boss for Mission 2, and the drummer for Instinct

francisfella

I've brought more stuffs from Raiders Rush to this game. I've also brought exchange machine from the former.

Today's #screenshotsaturday shows the new stuffs:

Happy March everyone! I hope you're all doing well! Worked on magic, enemies and making things more efficient this month!

I don't have anything complete to show at the moment, so I'll just post a sprite of a new enemy. I think in the next couple of days I'll finish creating the first level and the hub.

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Super Mario Bros.
Nintendo
NES 1985

#famicom #80s #retrogaming #art #gaming

https://hex-is.itch.io/kom

try out my new prototype :)works in browser

Testing out Mulit-shot magic, I like it but I'm not sure if I'll use it.
Maybe as a charge attack?