All Posts in pikawilliam11 HQ - Community Department

Share your creations!


***WARNING LOUD AUDIO INCOMING***
That's why folks you have to use a cooldown when playing an audio in a step event lol


WIP for "Slime Hungry"
As suggested by @Navyberry , here is the introduction of the "Bomb ball" (causing -1 point) and the "Gold ball" (causing +3 points).
The game is almost ready.
Will need an extreme scenario crisis to not release it this weekend.




WIP for "Slime Hungry"
MASSIVE progress was made.
I did multiple audio and additional coding C:
I have to cook something to prevent the ball from being stuck in a vertical direction like in this video.
It will be available somewhere this week.




WIP for "Slime Hungry"
I patched all the issues about spawning the lick for both NPC and player sides.
I am adding extra details to make the game less "automatic and too simple"
C:

I know I said that I planned to release "Slime Hungry" tonight... Welp, gonna take a few extra days to do so...
The audios I needed were OF COURSE oofed of noises and clicks. It require more time to eliminate them.
The game is almost ready, don't worry ^^
Here is the **TOP SECRET** Trello of the games planned to be released this week:
-Read article-




WIP for "Cutiemon Walker"
ALL sprites and audio are done. Only the final coding stuff now C: