WIP games in pikawilliam11 HQ - Community Department

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WIP for "Burger up"

A lot of placeholders done to start coding faster + a lot of coding stuff done.

Everything is cooking well.

2024 is the new year, the new content, the new mind (I try lol).

To start this, 2 games is now in active WIP (crazy, right?)

First image is "Simple game with jpeg cat".

Second is "Burger up".

There are placeholders to start coding quickly.

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WIP for "Golfer artillery squad"

Continue the coding from my phone while I was on the bus and eating snack before start to work (Common W Construct 3).

The golfer is now able to YEET the golf ball.

Almost there C:

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WIP for "Golfer artillery squad"

A lot of sprites are done and I properly coded the enemy spawn controller (this time lol).

All cooking good there C:

WIP for "Golfer artillery squad"

I wake up two hours earlier than my alarm clock, was bored, so I decided to speedrun some stuff for this game.

The poll exploded on "Yes" for this one, so here it is.

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My NPC got a damn stroke before punching LOL

WIP for "4 screens 4 games"

ALL the sprites are finally done *Kirby victory dance*

Only need the remaining coding before releases :O

WIP for "4 screens 4 games"

Last night was a pain in the butt, but I managed to make the enemy tank (Tank screen) following the player with a pathfinding updated every second.

Only the "Boxing" screen to do before getting ready to releases.

C:

WIP of "4 screens 4 games" for tonight

The screen "Hammer moles" is almost final. Just coding stuff to do.

Also, I added the final character for the "Jump" screen

C:

WIP for "4 screens 4 games"

Tank screen: Enemy tank is shooting and respawning.

Moles screen: Hammer is moving on snap.

Boxing screen: Just some presets done.

Jump screen: Player respawn if hit obstacle and jump counter added.