Games in Scratch

Birth out some nice projects…

ARDENTI NOC2E v1.0 - OUT NOW

ARDENTI NOC2E
OUT TONIGHT

Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound

Ok, so I'm making a Shadow sorta thing, where they just appear to spoop you, but like how sh0uld I do it?? also if you have any design ideas that would be radical πŸ€™

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Evolution of the Shotgun Shenanigans UI. For those wondering, there are three Shotgun Shenanigans in all, but I ain't gonna post them because they are not the best (in terms of polish).

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Finished Sundibelle. When you hear them upon entering a room, you must find and touch them before they scream your ears out, making you deaf. ALSO, they don't appear in every room and Singe's sound wasn't working for a sec which was why he was silent.

door 8 & 9 Done!

Gonna start a dev log for my scratch game "signal catcher", inspired by Voices of the Void. #devlog #votv #signalsimulator #scratch

L@yering Update

I had to go through each of the sprites and I managed to find some that were causing an issue, along with rewriting the code a bit(even though the code is exactly the same but I wanted to be reassured)

Everything's workin fine so far

Guys I might add voice lines that will randomly play if a character moves. Share your thoughts in the comments