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A Platformer made with Godot, meant as a learning experienced.
Enriched by the community.
Focusing on mechanics not usually covered by tutorials.
Aspects I'm focusing on are:
-Tilemaps
-Precise collision
-Slopes
-A peculiar jump mechanic
This project is open source, so for more info see it on Gitlab.
https://gitlab.com/Megaguy32/gdt_3lg00gtach/
I am hosting the executables here on Game Jolt.
This isn't really meant to be for entertainment, but if you get a kick out of it then aye, why not ¯_(ツ)_/¯
Feedback of any kind is welcome, thanks in advance.