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What do you think?

Hey, would you like some help with character design? If you do, contact me with

[email protected].

Demo Release Date announcement coming soon.

this is so epic!!!

why wont it let me download the game

this is seriously starting to PISS me off

who even are you guys

Free

Automalevolence: Playable Teaser (0.2)

Version: 0.2.010 days ago
Compressed ZIP containing Windows release (with Linux libraries). - 4.11 GB is the size when unzipped.

You're On The Clock.

Welcome to Automalevolence.

am_pt_title.png

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Release Timeline

0.1 - Demo

0.2 - The Power Hour Update

0.3 - The Robots and Radios Update

0.4 - The Echo Update

0.5 - The Capitalism Update

0.6 - The Meteor Shower Update

0.7 - The Gambling Update

0.8 - The & Friends Update

0.9 - The Eternal Update

1.0 - The Final Update


what_is_automalevolence.png

Automalevolence aims to retell the story of Five Nights at Freddy's in a more retrospective and conscious way, subverting some elements of the original story while retaining other integral characters and plot points, changing the graphical and visual style, aiming for more realistic characters and settings, without abandoning the dread-filled atmosphere and ominous setting, and reimagining the gameplay without abandoning the Point and Click and Sit-N-Survive genres.

This series is not a remake of Five Nights at Freddy's, like FNaF + was going to be, (you don't have to take us down, Scott!), but a from-the-ground-up reimagining.

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The main purpose of Automalevolence: Playable Teaser (PT) is to demonstrate to future players that we not only intend to make this game series, we can make this game series.

Aside from that main purpose, Automalevolence: PT is intended to introduce features which will play a part in, characters and assets that will appear in, and foreshadow future plot elements from, our upcoming Five Nights at Freddy's fangame series, Automalevolence.

That being said, features will vary from game to game, and while certain assets and character models which appear in Automalevolence: PT were designed to be used in later games, the models, designs, and concepts presented are are subject to change.

The "events" of Automalevolence: PT are not canon to the upcoming Automalevolence story.

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We are Rewrought Games, an indie developer group aiming to retell internet stories with a different heart, and we're only currently working on Automalevolence with a few other projects in conception taking place in the same universe.


If, after playing AM:PT, you become inclined to contribute whatever skills you may have, consider contacting us about how you feel you may be able to help. Skilled prop modelers, texture artists, animators and programmers would be welcome additions to the team. Our contact email is [email protected].


Credits -

Developers -

Ruby - Concept Art, Texturing, Animation, Programming, Writing, Gameplay Design, Composing, Project Monarch

Konxovar - Modelling, Texturing, Rigging, Mapping, Lighting, Animation, Programming, Writing, Game Conceptualization

Jessie - Modelling, UI Art, Concept Art, Conceptual Assistance

Almond - Conceptual and Dialogue Assistance

Voice Actors -

Conner Brown - Fredbear

TyThe1Guy - Bunni (Springbonnie)

Playtesters -

Jessie

Flapjack

#horror #fnaf #fangame #survival #pointnclick #3D #retro #other #strategy



teen
Fantasy Violence
Mild Realistic Violence
Realistic Bloodshed

Tick Tock

Blueprints - Security Puppet

Blueprints - Bunni

April Fools GIF by Ruby

Blueprints - Fredbear

You're On The Clock...