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What do you think?
blendy.png

cool logo

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render for 1.2.0's release

Love this mod I played the full game! But can you add an old sounds option. I see old Sammy isn't in the mod pls add him. And old searchers too!

i've literally had a dream about this mod existing

i was waiting 6 years for someone to make this

A mod for Bendy and the Ink machine that makes the game look more like the old versions while also adding some other features.

This mod does not work unless you have BATIM installed it merely changes the code of the game with some use of asset bundles.

If windows says its a trojan you can simply ignore it but you may need to reinstall it. If this doesnt work you can manually install the mod


How to Install:

  • Download the install file and run it

  • Pick the exe of BATIM make sure its the actual exe and not a shortcut

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How to uninstall/upgrade:

  • Run the installer

  • If you have the mod already installed it will give you the options to overwrite or uninstall.

  • Pick yes if you want to overwrite the mod with the version that the Installer has

  • Pick no if you want to uninstall the mod this will revert all the changes done by the mod

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How to manually Install:


Options:

  • Lighting:

    • Post Processing: Changes the lighting to be like the lighting of Beta CH2, CH3 or current BATIMs lighting.

    • Ambient Color: Changes the general colors to be like the colors of CH1-CH3. CH1-CH2 has a more blue-grayish look while CH3 is more orange.

  • Models/Textures

    • Old Textures/Music: Makes the new ceilings and most of the new walls be the basic floor and wall ones while also changing some music like Bendys chase theme or the theatre music be the old one.

    • Old Characters: Makes Ink Bendy and Norman look like their old versions specifically from v1.3.1.3

    • Old Crosshair: Changes the crosshair to old dot one.

  • Gameplay

    • Item Randomization: Changes the spawn location of the items in CH1 to be randomized to the ones in Beta CH3.

    • Death Tunnel: Allows you to instantly respawn after dying like in the betas

    • Weapon Animations: Allows you to change the weapon animations to be like the ones of Beta CH3

    • Speed Mode: Increases the games speed by 3. This does not affect playtime of the save


1.2.1 changes:

  • Old characters option now changes Boris's gameplay as in the player being able to hit Boris and having to keep the flashlight on him

  • Depth of field has been fixed

  • CH1 flashbacks improved with the last one of Bendy being determined by the old characters option

  • Speed mode now also affects tweens and so most animations in the game

1.2.0 changes:

  • Added most of the options

  • Made Sammys monologue and Alices monologue skippable

  • Intro when opening the game can be skipped by pressing any button

  • In the Main Menu pressing alt+1-6 will instantly launch any chapter

  • Fixed CH5s softlock after completing the battle

  • Bendy actually has his ink rain now

  • CH3s ink valve puzzle can only be completed once

  • Boat speed in CH5 increased

  • Other bug fixes and changes

  • Installer size reduced

  • Fixed game breaking when quitting after henry passed out in CH1

  • CH1 passing out flashes are now the old ones when enabling Old Textures/Music

  • Fixed audio settings not being applied when starting the game

Planned:

  • Hacks

  • Old footsteps

  • Old Ink veins

  • Old Ink materials

  • Settings to adjust BATIM like killcount in CH5s battle for example

#bendy #Batim #fangame #BendyandtheInkMachine #mod



teen
Mild Cartoon Violence
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My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.

Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long

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This is a whole new way of modding I can make a scene in unity have all the scripts use the code from old ch2 and then build this and have it perfectly run in inside of old ch2

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This may not looking interesting but let me tell you all the code thats being run here is literally from old ch2s code in this is inside another unity project

Nothing unusual here

Well this is interesting I managed to load the asset bundles from old CH4 into old CH3 so I literally managed to play CH4 in a version where it did not exist yet

This is not right

I managed to load an asset bundle from old ch3 into current batim I wonder what I can do with this

Sadly I do have to say that there wont be a update for a while. Right now there isnt any motivation to keep this going. See you once I have time and motivation again

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The Update is finally out

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