Next up
So big news, Hint Of Dust is currently getting rewritten for BepInEx so that any mod can work with it! Additionally I have a list of things that I checked if I could add or not, they might not all come in the next update but in the future for sure
I can change history
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long
Alright Joey Im here, lets see if we can find what you wanted me to see.
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
This is not right
This is a whole new way of modding I can make a scene in unity have all the scripts use the code from old ch2 and then build this and have it perfectly run in inside of old ch2
Happy Halloween everybody this update finally brings hint of dust to the new BATIM version with some improvements.
Didnt think this would work
Finally getting somewhere











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