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What do you think?

Hi

when will it release?

im sure this will be coming out soon

This project is an attempt at recreating RoXo1987's (the guy who made the Purple Guy animatronic hoax) Five Nights at Chuck E Cheese's video game / series (its nature is somewhat ambiguous) as a playable game. While certain parts will be changed or altered (mostly the building map), my goal is to be keep the appearance and feeling of the original videos.

In this game, there aren't any doors to close, a mask to wear, or any lights to shine. What you do have is a system that allows you to take control of the robots, move them to a place that blocks others from approaching you, and temporarily shut them down. Even with all your tools, you can't keep them out forever, and when they get in, well... I just hope you're good at stairing.

Despite being based on RoXo1987's material, it's not produced by them. It's not meant to make fun of the original, and is being made out of appriciation and nostalgia.

Game tester - @Mega-dizzy

#fangame #horror #strategy #fnaf



teen
Intense Fantasy Violence
Animated Bloodshed
Tobacco Reference

Hey everyone! Sorry it’s been such a long time.

I’ve got a lot of time off coming up, so hopefully I’ll be able to start consistently working on this game again.

Until then, I’ll try and post occasional updates / ideas like I’d been doing before.

I'm sorry for going silent on this game for so long. Life's been weird for a bit, but I'll resume work on this game when I can.

I haven't done work on the office yet, but I feel like I need to slam one of these on the table or something. Like, you can't act like this little guy isn't funny.

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ANACEC Mega Devlog #3

The Warblette were apparently going to be in FNACEC: Rebooted but got scrapped, even though they would've been 100% more fitting than like half of the custom night characters. Bottom line, you better believe they're getting a spot in ANACEC.

A minor map change

A (ANACEC related) question for you all

Here's an early preview of the cameras. The location of the character drives isn't final, since it's too in-the-way. I'll probably make it so you can press space or something to toggle between the map and other buttons.

ANACEC Mega Dev. Log #2

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Cool news! The camera map buttons work now! I know that's not too interesting, since this isn't even the actual cameras, but it feels great to finally have something for this game functioning!