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Elemental Gems: Awakenment Tester

Version: 0.1.0over 4 years ago

In a realm filled with mystery, a being of another time sets it's sights on the destruction of the planet it's creator has put much time into maintaining. Taking possession of a fearful demi-god, and set on a war path to plunge the world into chaos and a wasteland of death, the only thing that can stop it is the combined efforts of the most powerful army in the lands.

You are but a young recruit to the army's ranks, but you will do your part to aid the efforts of the war to some come, be it fighting the battles of the ever growing forces this evil being commands, assigning the army movements, helping amass supplies and weapons for the upcoming battles, or planting strategic traps for the enemies to walk into... but before you can do any of these efforts, you must prove yourself.

Credit given to those who have aided in helping... and those who give me feedback and aid in testing will also be credited in some degree when I get farther along. Be it a character inside the game, a item, spell, attack or weapon, or even just their name in the credit roll.

#adventure #rpg



teen
Mild Cartoon Violence
Fantasy Violence
Alcohol Reference
Drug Reference
Tobacco Reference
Suggestive Themes
Language
Crass Humor

Well, I'm working overtime on trying to get something together as a playable build... even if it's only a 10 minute game for now. Atleast it will be something... just to much to do with such little time...

Hit a small snag today with the quest journal, wasn't holding anything accountable for the quests, made it difficult to track your progression... guess that's what I get for assuming I could use this plugin and set it up using only one hand.

So as of today, I got two total quests complete I wanted to do out of atleast 4, and 1 possible party member to join you on your travels so your not to lonely.

Ok, so to give some insight... you're playing as a recruit to the guards of the kingdom, and you can either choose to follow the main story right away, or work your way up and grind like a traditional rpg… the choice will be your own.

Currently working on finishing up at least 3 quests to get a "playable" test run out, just to get something out there so people can test this out and tell me what they think so far of the dialogue, character builds, ect.

2 cups of coffee later finally got this software to understand that it is in control... the software has officially taken over the project and has just given me a giant poopoo to the face -.-

Getting sassed by the software you use is never enjoyable. Had to reset a whole area of the map just because an event trigger decides to not function.

So a while back, I had began work on an RPGmaker game in the RPGM VX or whatever engine... this time I want to work on a RPGmaker game using RPGM MV. Currently I have a little bit done, and am working steady on it to atleast produce something.