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What do you think?

Dear Game Dev(elopers),
The game looks very promising. However, we uuuuh ran into a problem. On night 1 we heard the map thing. it told us to pick a map but there is no instructions on where to find the map(which results in a poweroutage and us either dying to monty or moon). There's also the moon mechanic being bugged which results in us hiding and still dying without a jumpscare appearing. These issues result in us not being able to get past night 1 1 am which kinda blocks us from the rest of the game. Hopefully this gets fixed,

ACT 2: MAX (ACT 2 IS THE 'MAIN' GAME)
(Taking Place after the Good Vanny Ending)

You Play as Max, the New security guard for the Mega Pizza-Plex, Uncover the secrets of the Pizza-Plex, Play Over 4 - 5 Hours of Pre Night, Night Shift and Post Night Levels (With little to no Fetch Quests, no Similar or Re-used Levels!)

Play through the Various Challenges and NITRO Custom Night Modes (~50 Minutes Of Custom Night Challenges)

The total game (Assuming you don't die any, Will be anywhere from 4 - 5h Depending on your Exploration for the Story Mode,
And upwards of 6H in Total Content.

You'll fend off against 10 animatronics over 6 Nights, With over 10 Environments in total (Plus some hidden Environments..)

NOTE: This act is Story Based, Expect long Phone Calls, Long Dialog scenes, and Lot's of Slow Paced Content. If that isn't for you, Then you may not enjoy this Act.

Voice Acting:
Austin Sharp - @fresh_wlfy_gamer


ACT 3:
DETAILS WILL BE ADDED HERE NEAR RELEASE


This game will go in a Act by Act release Schedule, Act 2 will get a 2 Night Demo however.

Each Act is Connected, takes place in completely Separate Times/Years, so it CAN be played separate without missing out on much story wise.
This game is being Developed by one person, so development can, and likely will take a pretty long while

FNaF Aftermath has it's Own Unique Story, In a 'Alternate Universe' to the Official FNaF Games. (Only the same Animatronics and Location)
The Regular Point and Click Night Shifts, With Pre + Post Night Free Roam gameplay, Combining Classic and Modern FNaF.

A Security Breach Fan-Game, And a Partial Parody (Still intended to be Scary, but Intentionally Corny/Dumb Dialogue, Please Keep this in mind and don't take the story too seriously)

This game was originally made on Dreams (PS4/PS5)
But This is fully Reimagined, with More Animatronics, A Heavily Expanded Story, More Levels, and More Scares!
I do NOT recommend playing the Original before this, as This will be a More Enjoyable Experience.

For Players of the Original:
Expect More Voice Tapes, Notes, lore for the MC, More Free roam spots & Recreations of the PizzaPlex. Re-imagined N2, N3 and N4 Tasks, Glitched Hidden Areas, And More!

Act 1 Developed in Unreal Engine 5.2
Act 2 + 3 Developed in Unreal Engine 5.4

Animated in Cascadeur 2.1 Pro

Modeled in Blender 4.0


Requirements:
Minimum GPU: 1650 Super or Equivalent
Recommended GPU: RTX 2060 Super or Equivalent
RAM: 16GB
Minimum CPU: i5 9400F

NOTE: This game does use 'A.I' Voice Acting, but ONLY for the Phone Guy, The Actor Consented to having their Voice Used. If i can get a bigger budget at some point, i may Hire voice actors for the animatronics.

Aftermath by HOLLOW
FNaF by Scott Cawthon
Security Breach by Scott Cawthon, Steel Wool Studios.

Aftermath is a FNaF Security Breach Fan Game,
and is in no way affiliated with the official Series.

Model & Music Credits: https://drive.google.com/drive/folders/1631AjIEN4-7ThNhWe_B8n4XIKKvFbPFZ?usp=sharing

#fnaf #fangame #horror #adventure #ChoiceBased #scifi #survival #pointnclick #GlamRock #PizzaPlex #SecurityBreach



teen
Fantasy Violence
Mild Realistic Violence
Realistic Bloodshed
Alcohol Reference
Tobacco Reference

Update! All that's left to add is the Model Viewer, then I just gotta do the Final play test!

Planning on sending it to Creators Either Tonight, or Tomorrow afternoon depending on how testing goes!

Monday, 11AM CST!

Also, the Update has around 2 Hours of New Content, so ~4H of total gameplay,

Just got done working on Aftermath for 14 Hours Straight..Still not done, Very close though...but there's genuinely SO MUCH i want to talk about but I just can't yet..really excited to see what y'all think Monday!!

THE END IS NEAR... 4 DAYS LEFT

Currently trying to finish up the Extras Section, still got a lot to do! So I may end up sending it out to Creators Saturday or Sunday instead, but i may be able to get it done tomorrow, I'll let y'all know!

If you don't like aftermaths Lighting, I'd definitely recommend trying Lumen over the Default Screen Space for a more Security Breach-ish look.
1st Photo is the Office using Screen Space,
2nd is the Office using Lumen.

i genuinely really love how act 2 is turning out, I've been playing through the new build just because I genuinely find it really fun, And fairly scary ngl, looking forward to see what y'all think!

6 DAYS LEFT...

The Lobby Water Fountain was one of the first models i ever made in blender...And i just finished remaking it.
• Better Topology
• It now has LOD's (the Original model would Break with LOD's lol)
• and a Nicer, Smoother look.

(Before and after Images)