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What do you think?

Really love how this looks so far, the Frutiger Aero theme is nice to look at, it reminds me of old Playrix games back in like 2014 (Specifically Fishdom)

I'll be checking it out once it comes out in November, excited to play this! ^^

Very promising!

The whole thing just brings a peaceful vibe.
Definitely coming back when it releases in November!

Free

FinLab (Fish & Beyond)

Version: 1.3.013 days ago

Game Soundtrack

2 songs

Main Theme
 

FinLab is a pet simulator and tycoon management blend about raising, managing, and selling fish. The fish however are a variety bizarre and strange fish species. Your goal is to keep them happy and satisfied, to sell them to buy even more exotic fish.

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Unlock strange fish such as fruit themed fish, to undead skeleton fish, to satanic manta rays, and more. Exploration and discovery is key to your success.

FinLab also contains an in depth breeding and genetics simulation, which allow you to breed any attribute on any fish in and out.

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There are also tank themes and decorations to unlock to design your own tank. It's your tank and your own sandbox.

screenshot_2026-01-17_at_101346pm.png

#PetSimulator #FrutigerAero #Fish #Tycoon #Management #Simulation #Sandbox



all-ages
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Experimenting with bigger tank sizes, it will allow more fish, more decoration, and new leviathan class fish, such as this new species D0LPH1N_ALPHA_V3. Of course it will come with a heavy price.

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WIP of a space pack (unrelated to the cosmic fish)

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The post-game prehistoric pack is done, it still needs to be unlocked without cheats, but I'll get to that. Also might tweak the theme color a bit.

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And we have ground aquatic animals! In this case I modeled a cute trilobite (which is funny because atm it's the only real animal in the game lol). This could easily extend to crabs or slugs/snails. Their behavior isn't that complex though.

I've been doing some under the hood work to support more than fish. Looking to maybe implement some more complex sea floor creatures or other aquatics.

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Working on post-game content. After completing post game content you'll be able to unlock ultra rare content, such as this new water type and it's prehistoric aquatics.

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Working on a new end game thing. Cosmic fish variants of all fish, only obtainable through breeding after 100%. Also added some animation/color to the gene menu.

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Working on the first new thing. Working on a gene history viewer, so you don't have to guess. (WIP)

I've also fixed a few bugs (they were all fairly easy), and I made the utility bill scale with the tank level. I'm still fine tuning it, but it actually matters in the late game now.

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I've been struggling with a technical problem with my new project, so I spent the night working on some FinLab stuff. Main menu and new water shader. Had to do some minor refactoring for the water shader but it looks good.