Humble Cafe test
Currently my first NPC test for hopefully a larger cafe game, taking inspiration from stardew valley graphics.
#strategy #textadventure #calm #relaxing #stardewvalley




HUGE update released today!
Introducing:
-the start of build mode by pressing B when in the cafe or second floor
-Player Animations
-Connecting Tables and Counters
-Queueing NPCs
-Money System basic
-Outside world! ( Temporary map)
-Esc Menu + tempMusic
Just released the 0.1.0 playtest, as it holds a large yet still small update with the collisions and dynamic draw order system.


In this update, I made my own collision system using collision system to detect whether or not the player is allowed to move incase they will overlap one of the rectangles.
(Hitboxes are shown in debug mode by holding shift and tab)
+Dynamic Draw Order