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The game's name isn't the final name

The game is a mix between a survival and an open-world RPG with a battle system heavily inspired by Pokémon (because I don't have great ideas for battle systems, and I really love Pokémon's system). The main differences are that battles are 4v4, and there's an "Intelligence" stat that influences certain status moves.

The survival elements include crafting items—some of which can be useful in battle (like healing an ally)—and building your base, where you can train your team with minigames, gather resources, and heal your team.

The game is set in the world of my animated YouTube series, which takes place in the internet of the future (2031). The story, in short, is that the villain has trapped everyone in a medieval world using a virus, where he is the king.

The gameplay focuses on exploration: to recruit characters, you'll need to find them and either solve puzzles or fight them. To progress in the story, you'll need to locate points of interest. The world features various biomes to explore, each with unique enemies and resources.

Since the map is large, there are statues similar to the Waystone mod in Minecraft that let you teleport between them. Additionally, you can craft and place one of these statues in your base for convenience.

If you have any tip for the game leave it in the comments!
#survival #rpg #adventure #strategy



all-ages

I want to improve the Battle system, so I will add any character that has to do with the concept of the game that you comment (the concept Is: AI, people, characters from videogames/cartoons are trapped in a medievali world on internet in 2031)

Give me some ideas for the types in an RPG set in the digital world (where you battle Trojans and malware), similar to Pokémon, because I feel like what I’ve created isn’t good enough.