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Development stage: Prototype (V: 0.0.35)

The game is a tower defense game where there is a map with gray tiles where you can place your turrets. Each turret is different and you need to know how to use them. Turrets also come in two types: primary (which shoot) and secondary (which help you in combat)
Complete all the waves on one level to unlock the next, more difficult one. So in the prototype there are different types of enemies, some big, some small, and each requires a different approach.
The prototype has a tutorial that will briefly tell you the basics of the game.
Also in the prototype there is only one map, it is a forest, in the full game we want to make many regions, a desert, an urban dystopia, and winter mountains.

It is planned to release 3 modes: Classic (the main game), Challenge (with modifiers), Endless (a very large level where there will be a million waves, and will be generated infinitely, and this is additional content)

It is also planned to add customization of turrets, WITHOUT DONATION, you will just need to complete the level, get experience for ranks, and each increase in rank you will receive coins for purchases
Each building skin will have its own model, sounds, bullets, etc.

(data coming soon, wait for updates)
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#adventure #arcade #retro #roguelike #pointnclick #other #action #strategy