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What do you think?

Will be free?

hi

What, I saw this Itch.io earlier!

5th

Will there be a console release? Like on Nintendo or Playstation?

Free

SuperWEIRD: Idle Automation

Version: 0.40.1about 1 month ago

Meet SuperWEIRD [Alpha]

Automate an army of lemming-like bots to help you clean the world from the Goofy Goo: build bases, fight off monsters, collect treasure, and don't forget to grab your friends for help! Save the locals, and pigs in shades will buff your bots in return.

Alpha vs Full Game

Here you can play the short Alpha of a much larger game SuperWEIRD that will be released later on Steam.

Automation

Alpha: Idle Automation

Full version: Automation Roguelite

Game depth

Alpha: You have a single prebuilt location, no research tree, no deep progression

Full version: Over 30 locations to assemble a unique game world on a map with NPCs and lots of biomes. Five research trees, one for each NPC.

Number of players

Alpha: Single player and Local co-op mode (2 players on one screen)

Full version: Single player and Co-op mode

Next Stop - Steam Playtest

It’s free, it’s coming soon, and it’s fun!

Get More Involved

If you can’t wait to play, you can join the closed playtest by filling out the sign-up form.

This version will be much rougher, but everyone who participates and sends us a video of their playthrough will get digital immortality — and a mention in the credits.

Discord is also an awesome place to be - we are online and active here every day. If you like to read, we have the Newsletter.

We also have a YouTube channel where we try to answer your questions in more detail — especially the ones we couldn’t fully cover here in the comments. Check out our latest dev diary, which is entirely dedicated to answering your questions.

#puzzle #automation #programming #robots #rougelike #coop #multiplayer #idle #incremental



all-ages
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And today we’ll also tell you how we eventually implemented #shadows in #defold for our game so they wouldn’t tank performance like the first versions of this feature.

#devlog #programming #developmet

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Today we’ll share how robots in our game find a route from point A to point B.

#develoment #programming #devlog

Check out the icons we drew for the game 🙂

Can you guess what these icons are for?

#icons #gamedev #devlog

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Here you can check out the animation process of one of the bosses in the game. Would you be interested in more content like this?

#animation #boss #devlog

Few people know this, but originally the towers in our game looked like carrots with eyes. They were funny, of course, but the problem was that hardly anyone understood they were actually towers. So later we made… this.

#devlog #towerdefence