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Comments (2)

What do you think?

The unique, abstract appearance is what led me to try it out, but the experience can be most likened to an unpleasant dream.

The music sounds quite unorthodox, and reminds me of works generated by Algomusic. The game's biggest issue, however, is its confusing mechanics. I spent most of the game being clueless as to what those colorful blocks did, and I'm even still not totally sure. Touching some seem to fling you in some arbitrary direction, while touching others seems to increase your character's gravity, making you unable to jump. Then there's the level where, for some unexplained reason, you're unable to duck, which up until that point allowed you to avoid damage. Give your player some kind of indication of how mechanics work, PLEASE!

For me, the game was an experience of repeated death, until I reached the end of the third(?) level, where you're left to traverse a massive empty area before running into a wall and inevitably being killed by the giant "enemy" that chases you.

The whole game is one big curiosity, for better or worse.

I don't know what to say about the game... so... let's just skip this part.

Controls:

Arrows - Move

Z - Jump

X - Attack (Use this in the "trash" to collect it)

Down Arrow - Hide (Use this to hide from the "enemies")

#platformer #strategy



all-ages
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