views
13.3k
likes
42

Comments (87)

What do you think?
wonder_bunnies.png

This is the thumbnail of my game, I currently put it on devlog right now. But I'm trying to make a game with these animatronics int hem. XD

Do you have any guess when this will come out?

No need to rush or anything, I'm just curious.

Also is there a way to make freeroam games

okay this is epic

i have a question. can we import our own models?

Fnaf Kit is a game designed to allow for the creation of custom nights and maps that are both sharable and playable by anyone else with the game. The project was in on and off development for its first year, before it was scrapped and rebuilt from the ground up in its current form.

This game is a one-man effort, so progress is not that fast. If interested in helping out, pm me.

#pointnclick #survival #fangame #horror #other #fnaf #levelEditor #MapMaker #fnaf #fnaf



teen
Cartoon Violence
Fantasy Violence
Mild Realistic Violence

https://www.youtube.com/watch?v=1AhqFDsOFjo

A bit more for you tonight with the introduction of first person mode. Available in the editor, you can walk around your levels. Once animatronics are implemented I'm hoping to make a game mode where you will have to survive the night by hiding.

YouTube
https://www.youtube.com/watch?v=1AhqFDsOFjo
youtube.com

Peekaboo! We see you!

Here's a quick preview of what's being worked on at the moment as new tools haven't been shown in a while. Light customization. Coming to you and a better UI soon.

Reworking our default wall texture to look a lot more damaged and dark. And a quick test shot of the WIP endoskeleton in-engine.

Updated game description to reflect the new direction the game is heading in. We are also setting up a discord so as to not pad this page out with every insignificant addition. Feel free to join, make requests or even contribute.

https://discord.gg/w76uzfYVgr

Updated logo design as opposed to the old two-minute Photoshop job. This one I can promise had at least three put into it :)

https://www.youtube.com/watch?v=mdk1FveRnZg

A quick attempt at a loading screen before level loading is fully implemented. A proper dev log upcoming once I get it up and running.

YouTube
https://www.youtube.com/watch?v=mdk1FveRnZg
youtube.com

First look at the WIP load screen working with saved files. Each level even comes with its own menu Icon which are generated in the editor. With more work I can implement actually loading the save. And also polish up the menu.

Finally, I've begun work on the save system now. Saves can be one of two types; Editor and Level, Level files are meant to be shared as they contain far less information. But editor files can be read anywhere and allow someone to edit your level.

New room menu. Rooms can be easily accessed and renamed in bulk, handy for bigger maps