Comments (34)
It's like Spore + SimCity + Lemmings. Awsome!
How do you get them to pick up other types of fruit
GOOD
good game, I repeat what everyone has said: spore are you? XD
but tutorial bored me :(
I like freedom, have to put the buildings at fixed locations is bad and if they are smallest, the space not look so cramped.
compare sopre cityes age with spore tribu age, the citizens dissapear between buildings while in tribu buildings and creatures preserved proportion of detail, is my opinion
perfecto
** **"Fortunately, you’re god! Or at least, you’re basically god. I doubt the Mims can tell the difference. This means that on top of being in charge of RTS-like defense and expansion, you’ve got various “PSI” powers at your disposal – for instance, rain clouds, crowd control explosions, and buffs that turn your citizens from baby Oompa Loompas to this version of Carrot Top."
Rock Paper Shotgun - Nathan Grayson
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"Everything in a game has been crafted in a gorgeous way. From creature to building, you will find the Mims to be one of the best indie games of the year 2014. "
**Rx6Gaming News - Dolores McLaren**
"The Mims: Beginning has become the latest indie hopeful to head down the crowd-funding route, popping up on Indiegogo. And it’s a bit of a looker, putting many so-called “AAA” games to shame with a visual style which brings to mind titles as diverse as Spore and Black & White."
Indie Game Magazine - Dale Morgan
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"In the spirit of brevity, if you like Populous and/or found Bullfrog titles of yore to be up your alley, heave coin into the construction pool and stay tuned. The Mims: Beginning does justice to the Molyneux heyday – arguably the zenith of the quirky simulation – by being both irrepressibly charming and filled to the brim with those curious mechanical subsystems we rarely see in contemporary gaming."
D22-zone - Max Downton
"The gameplay so far feels pretty solid, and is very much in line with what you’d expect from a city builder.The Mims Beginning is on Greenlight and could use some love. Head on over and give it a thumbs up ! It is also currently on Indiegogo so if you’d like to get involved, head on over there as well."
Greenlit Gaming - Alex Coccia
“T**he Mims Beginning”** is a god-like Real Time Strategy indie game
with a dose of cosmic humor. The story takes place in an unknown space and time. In this galaxy mythical floating islands give shelter to all kinds of unusual and dangerous creatures.
The game combines numerous types of gameplay. Your colonists act on their own most of the time, they do their duties without order from the leader. However, you can control them directly by issuing simple commands.
With a use of godlike PSI powers the leader can influence living things in his range of power and strengthen his colony. This feature is quite similar to the “Populous the Beginning” game.
The game focuses mainly on expansion and defense of the the colony. Every building or plant placement is important, but still the game is to be considered a light strategy. There are also elements known to more casual gamers, that will require fast reactions from the player.
As a player you act as the current leader of a Mims settlement. The Mims are sympathetic creatures traveling through outer space in search of a friendly world to settle.
During the intergalactic journey their spaceship is destroyed by an asteroid and the crew is forced to evacuate on nearby planets which are not always friendly.
Your goal is to perform various tasks required to reconstruct the spaceship. You can help them by properly developing your new colonies. Every mission takes place on a different planet where separate groups of castaways face their own fate.
Cartoon Violence