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NOTICE: This game is, quite obviously, cancelled. Whether it be due to the fallout between me and the two other people involved with this game, or the fact that I genuinely hate AI now, I'm not entirely sure. It's a combination of both, actually, now that I think about it.
Now, you may be thinking, "Hey, idiot. Why did you make a game whose graphics were primarily generated with AI image generation?" Well, back in 2022, AI image generation was... honestly really funny. You can't make things primarily with AI, that shit looks dumb as hell!
Oh how wrong we were.
My current stance on the usage of AI machine learning stuff such as current year's ChatGPT, Copilot, Dall-E, and whatever AI image video finger family slop program there is... it's negative. I see it in billboards, it pisses me off.
It probably pisses off my two former co-developers, Min3r_R and rendotka, too. Actually, I think it DOES. Those two are the real brains behind this piece of garbage that never released, actually. All I did was program a lot of it, and also make music. And I guess some art? Whatever, it was a group effort.
The jokey Pro-AI story (of an AI generated human beating up all those stinky human-animated people so that AI land will forever be AI) didn't exactly age all that well, either. I don't think I need to explain why.
So, yeah. Don't expect any Aernuvcrer Man content any time soon. Like, unless Min3r_R, rendotka, or hell, even I *heavily* rework the thing to distance itself from the current plague that is AI slop.
Oh, and if you wanna know who exactly made stuff, here.
TOMASU/DG125: did code, music, art...
MIN3R_R: code, art
RENDOTKA/POOPBUCKET: music and art, and also created the idea
NEURALBLENDER: """""""""art"""""""""
All in all, only one sentence can sum this entire thing up: This game blows.
OG description - game where neuralblender guy kills cartoon mans #platformer #neuralblender