Comments (7)
I honestly think this will be a great game. I am willing to do some game testing for you if you need it.
Hey, your game sounds awesome! I’d recommend doing the following to turn it into a bigger success on Game Jolt!
1. Post about your game, news and updates in as many communities as it makes sense! Communities like Game Dev or Arts n Crafts will get your posts in front of thousands of users! Find more communities here: https://gamejolt.com/communities.
2. Write a bio on your profile. A complete profile always looks more legitimate in the eyes of the community. This is a great place to add in your website or other social channels.
3. Post and update your followers frequently to stay on their radar!
pretty good game, had fun making some good ale.
I might have also accidentally ruined a wedding by forgetting about the mission
whoops....
If you need testers, here I am. I think it could be an unbelievable game. Can't wait to play it!
Hello. Great project, you did well. If you need a voice actor for this project or any of your next projects, I really want to work with you. I hope that everything will work out
A Monastery Brewery tycoon. Craft recipes, brew beer, perfect your Monks' skills, bribe the local lords, feed the poor, and discover the Abbot's dark (or not-so-dark) past.
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Gameplay
Ale Abbey is a tycoon indie game developed under the premise of being stress-free and with almost no punishing gameplay mechanics. We want the player to enjoy building their Monastery up and evolving its Monks and Nuns. You will need to find and purchase the best materials, craft recipes and brew your ale, care for the local populace, and tend to the "requests" of the Lords and Bandits of the area. All that to make the tastiest of ale and increase the Abbey's renown!
Brewing
Made by a team that appreciates and respects beer and crafting it, Ale Abbey is a pixelated wink to the ones that not only kept the craft alive but also perfected it through harder and darker times.
Accurate ingredients, realistic practices, demanding audiences (!), and a bunch of trusty Monks and Nuns ready to brew!
Game Modes
Ale Abbey will come with a campaign and sandbox mode.
The campaign will span over a period of about 100-120 years, divided into 4 terms that will run under 4 different Abbots and Abbesses. Each term will carry over bonuses to the next, based on the retiring Abbot's/Abbess' background and the player's choices throughout that term.
The Sandbox mode will tend to those who wish to hone their tycoon/managerial skills without having to worry about the timeline or the backstories found in the campaign mode. Everything else will still be there; quests, recipe creation, brewing, slightly inebriated Monks...
Sister Pinta, being the good brewer that she is, makes sure the ladle is properly disposed of when she is done brewing... or does she?🧐🍻⛪
The stages of designing a new NPC, the Lord in our upcoming Monastery Brewery tycoon, Ale Abbey.🍻⛪
From concept, to testing, to final take, to ehm... giving him a "vibe."🫰🫰🫰
Three parts of Ale Abbey's Pantry 🍻⛪
The inventory UI view where you get to manage your stock, the room view where your Monastery's brewers interact with the room, and some crispy-looking ingredients 🤩
Remember how you didn't label ingredients last week? 🤭Enjoy spending all that time in the Pantry looking for your malts now... on a brew day!!🍻⛪
"Dream it and it will happen..."
- Master Brewers in Ale Abbey, probably
Cat's out of the bag!
The Composer for our upcoming Monastery Brewery tycoon, Ale Abbey, is Clint Bajakian; of Monkey Island, Uncharted, Full Throttle, and many others! Clint will be working on both the game's OST & SFX!
The team discussed some day/night cycle tasks and we decided to try a "dark mode" version of the Abbey🍻⛪
What do you guys think?😉
🍻⛪ New update on Ale Abbey's Pantry, formerly known as the Storage room; more detail, highlights & shadows, containers for 3 types of materials, and an overall amazing rustic aesthetic!🙌
Back to animating Ale Abbey's finest after a long streak of working on the Monastery's surroundings!🍻⛪
Yes, it's always as fun as it looks! 🤩
What do you think?
Nothing more fulfilling than seeing an idea progress to implementation... from mockup, to sketch, to #pixelart 💪
Ale Abbey's Storage room and its UI demanded our undivided attention this week! We duly obliged😉🍻⛪