Comments (20)
Look like.... Devil May Cry !? Yeah ! it's cool ...
Is this based on Naruto?
this took me all the way back to 2006. when newgrounds.com was... new.
buen juego amigo
Tengoku SensÅ
A 2D-hand animated Stylish Action, platformer set in a fictitious Japan where spirits coexist with humans on a daily basis. When a young Cesara releases and fuses with the sealed god of storm, SusanoÅ she also inherits the power of a god.
In order to return to her normal life, she must, as one with the jealous Lord SusanoÅ defeat his evil sister, Amaterasu-Åmikami.
Design Philosophy
When playing an action game, often times the character(s) you control can gain many new abilities to the point where you can't use them all without pausing the game, then going into the menu to swap out your current one with a new one.
Using the system pioneered by the Devil May Cry series you won't have to.
Anytime a new weapon / spell / ability is acquired it will remain accessible to you anytime in or out of combat without breaking pace by going into the menu.
Among all the melee weapons, spellbook elements and alternate persona exclusive abilities you will have a command list with upwards of 80 entries.
Every command has its own advantages and disadvantages such as:
Speed of Start-Up animation
Duration of Recovery animation
Vertical/Horizontal reach of attack
Duration of active frames of a attack
Enemy Knockback distance
Stun duration (how long it takes for an enemy to recover from an attack)
Accessibility (whether it can be used only on the ground, air or both)
Utility (whether it has a special property such as ground-bounce/wall-bounce/hard knock-down for combo extensions)
Mob potency (how many enemies an attack can hit at once)
Player expression is of utmost importance and the only way to achieve that is to give the player options, a LOT of options; such that the only limiting factor becomes your own imagination.
With so much combat tools it is also important that you are able to navigate to the right tools at the right time with ease.
This game utilizes more buttons than men's formal office attire but controls are customizable for both keyboard and controller to suit user's preferences.
#action #hacknslash #brawler #platformer #beatemup #stylishaction #characteraction #adventure