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My first ever game that I made when learning how to use the Unity 5 engine. This game is a derivative of Unity Technologies' tutorial 'Roll-a-ball Game' that was made for beginner game designers.
This first game was an experiment I devised for learning how to use multiple camera angles, different object types, obstacles and physics and how to code in C# with Unity's API, as well as other basics.
THIS GAME FEATURES:
A rolling sphere
Moving platforms and obstacles
Two powerups (the third one doesn't quite work)
Objectives to collect in order to win!
#platformer
Nothing has been posted to this project page yet. Check back later!