Comments (14)
Hey guys, I did a little recording of the first two levels of the game:
https://www.youtube.com/watch?v=TiehCMo6p2Q&t=1s
I didn't finish the second level in the recording though - Give it a watch - I think the game is pretty solid. Looking forward to seeing more. Good job and keep up the good work :)
By the looks of it its awesome :P
Just played first 2 levels of Binary Sparks. It is a relaxing game with slow paced puzzle gameplay and ominous sounds. It ran smoothly and no issues. There could be some graphical improvements for the items to make them more up to date. Perhaps utilize the unreal particles like you use for the teleporters. Maybe put a glowing decal of say a waterdroplet or poweroff icon inside a ball of coloured particles, and when you pick up the item it could go in the middle of the hand/glove thing (dunno what to call it :D).
Hello!
I think this game is very interesting. After completing level 1 I was little sad, because my water block don't went with me to next level, but I really enjoy the animation, when we fly away together. Playing level 2 is very funny (I must resetting it 3 times), copying contacts by using balls and jumping over the fire is very hard. Reusing snow blocks by jumping with them into the pond is much easier. Ball who make me small, also moves blocks and contacts on my back. One time my claws was stuck and I can't use them so I must reset the level. After that hard time I moved to level 3 which was a little adventure (It's my favorite level), I would like to see more levels like that and see more advanced usage for shifting dimension. At end I think It good start for game, and I will follow work on this game. And I have little request, can you speed up our character, or give him running option? I think he is too slow.
In a parallel dimension, use weather effects to alter the environment. Control B.O.B (Binary organized bot) and utulize the power of color shifting.
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FULL VERSION CANCELED
February 2nd 2019 we decided that we will start on a new project, and will therefore sadly cancel Binary Sparks. We lost ourself in the development and we think we can do much better. We will keep this page and all builds. We're really sorry for this!
REQUIREMENTS:
Windows 7 or higher
DirectX 11
Disc memory: ~600 MB
Graphics Card: Radeon RX or similar
Processor: Intel I5 / Quad Core or higher
CREDITS:
Robin Andblom - Founder, CEO, Design, Programming, 3D Art
Thomas Vincent - Playtest, QA
Jorn de Vires - Playtest, QA
Guardian_demoN - Playtest, QA
Jonas Roininen - Playtest, QA
Korynn Oberle - Playtest Support
SPECIAL THANKS TO:
Drivhuset Malmö - Business Developers
Chris Hildenbrand- Team Logo Designer
MINC - Contacts & Startup lecturing
WEBSITE:
https://www.ambercrowngames.se
FOLLOW US ON SOCIAL MEDIA:
Facebook, Instagram, Twitter, YouTube, Twitch - @ambercrowngames
Sorry for the lack of updates on the development state of #BinarySparks. We will update more next week on the state of the project. Thanks for the patience
#indiedev #indeigame #gamedev #puzzleplatformer #puzzlegame #scifi
Can't wait to present the new amazing design we 're about to develop for #BinarySparks ! It will really be more complex puzzles and with that MORE puzzles! We have found great sources of inspiration when it comes to element and environment puzzle design!
We have some great ideas for #BinarySparks. Our CEO just played #QUBE2 which was an amazing portal-styled colorbased puzzle-platformer, a great inspiration for our game. We will still keep the elements as base even if much will change!