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What do you think?

still debugging

about the bounty hunter game:

Everyone in this world is a bounty hunter, seeking chance to kill monsters or competitors to earn more coins. However, while protecting yourself, you must also pay attention to potential dangers. In this game, players can purchase advanced equipment and supplies in the store, or search them on the map. Within a certain period of time, the player with the most gold coins ranks highest and wins.

about the game Controls:

Movement:

- Mouse to look around

- WASD keys to walk

- W + Left Shift to run

- Space Bar to jump

-USE V to change first and third person view

-Press C to creep

Weapon:

- Left click to shoot

- Hold right click to aim

- R key to reload

- Press T key to equip and unequip

Grenade:

- Press G to throw a grenade#shooter #multiplayer #shooter #FPS

use C#/unity for development



all-ages

use another sci-fi style map instead of the old one to suit the character better

the new version of package has been released. i had added the switch between the first detailed arms and third person view , full body awareness 's animations and the assualt rifle animations with effects,such as reloading ,aiming ,euipping and creeping.!

the clip removement and firing with detail arms works fine in first person now. and the bugs in the scripts about the first person pixot fix now.the switch between the first and the third person view are done too. the third person animation works well .

the first person full body awareness 's assault rifle animation settings is done! finally fix the bugs ! the detail arms works welllllllllll~

working out on the animations of different parts of the body and weapons

the problems are all about the pixot of the first person and third person view... and i am building the monsters' AI behaviour tree these days

these days i have been studying the UFPS ‘s project on how to fix the first person and third person 's view... and the multiplayers' network buildings

add an animated 3 person view which will be used for multiplayer .while i still want to use a detail arms for first person view and suck with this bug for quite a while...

ragdoll system's bug , fixing it for so many times .....

tried many times to include PUN2 models in new Unity version 19.2.17 and found out it is not compatible with 2019... and i have to add more animations in other body parts to complete the third person view used in MFPS....