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What do you think?

I love how much hidden depth there is in this game. At first it seems simple enough. Get the right people in and survive.

But after the first few failures you start to realise that supplies are a lot more limited than you first thought, and that disease spreads quickly in enclosed spaces, and that those raiders will only take no for an answer so many times (sometimes that number is zero).

So balance become key. Only let in the best of the best, the fittest, nicest, most trustworthy people. But that means turning lots of people away, people with supplies that might be invaluable to you. Supplies that could mean the difference between clinging on to life for another day or watching everyone die.

This game is a very strict juggling act, and I'm not afraid to admit that I haven't cracked the code yet! But I'm going to keep trying, and maybe one day I can make it until the rescue team comes!

Long story short, if you're looking for something that's kinda like 60 Seconds but grittier and faster-moving, give BUNKER a try!

Keep up the great work Thomas! =)

https://youtu.be/_kFbNVretUE

love the game

I have no idea how to send out expeditions.

If anyone has any issues with the game or bugs they've found, please don't hesitate to leave a comment and let me know :)


Controls:

LEFT CLICK on a survivor to welcome them into your bunker.

MIDDLE CLICK on a survivor to kill them.

RIGHT CLICK on a survivor to refuse them entry into your bunker.


Apocalypse has arrived, and people flock to your doomsday bunker in desperation. You must decide: do you let them in? Not every desperate survivor is innocent. Some carry disease, while others carry the means to kill.

BUNKER is a retro survival game where you are tasked with overseeing a bunker full of survivors until your imminent rescue. Manage their resources, upgrade their facilities, and welcome new survivors...or not. Each survivor is unique, and can either aid your bunker with supplies they've gathered from the wastelands, or compromise it with disease and murder. Judge them wisely, your bunker depends on it.


Features:

  • Story: you must survive for a randomly generated amount of days until rescue arrives

  • Manage your bunker's food, water, power, population and medicine

  • Manage your survivors' hunger, thirst, sanity, and sickness

  • Randomly generated outsider's

  • Encounters with raiders

  • Send survivors out on expeditions to gather supplies

  • 7 ways to compromise your bunker

  • 3 ways to interact with outsider's: welcome, reject, or kill

  • Bunker upgrades

  • Time and day system


#strategy #retro #survival #mouseonly #pixelart #gamemaker #dark #meaningfulchoices #blackandwhite #simulation #8bit #resourcemanagement



teen
Mild Cartoon Violence

Survivor expeditions! Finally!

No more infinite mode, and playtime

New survivor and raider interactions, plus update on development

Perhaaaps should've done this ages ago, but now when the gameover screen ends, the game doesn't just randomly quit.

Just added BUNKER's first mode! Now after the tutorial, you receive a radio transmission stating that rescue is on its way in a randomly generated amount of days between 25 and 55 (this is apt to change). If you survive, you finish the game.

Hey folks, I thought it was about time to create a game page for my newest (and first) game BUNKER. I'll be keeping you up-to-date with all the new features, and should have a playable version soon. Cheers :)