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What do you think?

The artwork's definitely the highlight in this game - the first boss and Sonia feel especially impressive.

I encountered a fair bit of bugs, though, ranging from being unable to move after whipping (consistently) to being unable to walk through a door if I kept holding the right direction while her animation began playing, to being unable to move unless I initiated burning mode, or the fireball always keeping its position relative to Sonia while getting hit while climbing a rope. I don't know anything about Godot, though, so I can't even begin to throw guesses to help with bug fixing.

Either way, it seems like a solid foundation for expansion as is, though from the end credits it feels like it's a done deal? One way or another, it definitely showcases some terrific pixel art regardless.

Free

Castlevania Legends Demo

Version: 0.1.312 months ago

This demo is a proof of concept of a Castlevania Legends remake I developed in the month of October just in time for Halloween with the maximum of newly made assets.

Music by Junki Sakuraba:

https://www.youtube.com/@junkisakuraba

#fangame #horror #action #platformer

As I posted in my social media, this was a project that I did in a whim for Halloween so there are a bunch of issues I couldn't resolve with the self-imposed time limit

v.0.1.3

If no other gamebreaking bugs surface, I'm almost nearing the end of development on this demo since it was intended just to be a quick project and unless I try to do the complete game in the future I don't want to spend too much time with it.

Bug Fixes:

- decreased the ledge deadzone for more precise jumps

- character can't move while activating Burning Mode anymore

- score and velocity adjustments for several enemies

- minor alterations to the stage

- secret room issues fixed

Known issues

- music doesn't loop correctly

- whip projectile can fire in some occasions that it shouldn't (power up activation)

- pathing makes ghost and the boss act jittery during some animations

- boss health bar animation plays twice

- weird behavior regarding the projectile and ropes (thanks @AcidoCinza )



teen
Cartoon Violence
Fantasy Violence

It has been almost a month since I released the demo so I want to post some thoughts

First of all, thanks for everyone that played my game and made gameplay videos and content out of it and @AcidoCinza for providing feedback

cont.

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Updated the game to version 0.1.3

If no other gamebreaking bugs appear, I'm nearing the end of the development on this project since it was supposed to be just a quick effort to commemorate the Halloween.

Hotfix: Starting location of the character fixed

Updated game to version 0.1.2

Minor bugfixes - November 2nd:

Now you can choose the slide direction when crouched.

Made climbing ropes a bit easier