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"In 2062, Men from Terra have access to a new technology from a mysterious Black Cube they found 5 years before. With this new power, they decide to explore their solar system, in search for signs of intelligent life. They send you at the discovery of planet Catyph and its moon Tytaah."

A game by Simon Mesnard  https://linktr.ee/simonmesnard

CATYPH: The Kunci Experiment is a Space Adventure reminiscent of Myst and Rhem, in 2d (prerendered 3d environments). With the data that you collect on Tytaah, you must attempt to access the 7 regions of this moon. Your main mission: understanding what the Kunci is. The whole game relies on observation, discovery and exploration.

CATYPH is an independant and self-funded game, mainly created by one person in 2 years. It has been envisaged as an experience, an interactive story based on exploration and logical puzzles. The game is made of static pictures, and has a lifetime of 10~30+ hours.

English and French

This is the Light Edition: known issues fixed & removed the slow video transitions between scenes, no challenging arcade minigame, no points needed to use Blue Matter.

This game is difficult and requires a pen and a paper to take notes.
Walkthrough is here: http://theblackcubeseries.weebly.com/catyph-walkthrough.html

Homepage: http://www.theblackcube.fr
Original release date: May 11th, 2016

#adventure #puzzle #pointnclick #scifi



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Here's a bit of modeling in 3dsmax for my game Catyph. You can compare the scenes in grey, and the result in game.

Several years ago I made a clay figurine of the main character from my game Catyph. I still have it on a shelf, even though it's dusty now