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What do you think?

fire game

chicken

Playing through the demo rn, and it's really fun :D
I the art and satisfying movement controls are def the best parts. I also really like how the wall jumping is done. If there's one thing I'd maybe recommend changing, the jump orbs that point up kind of look like a capital A rather than an arrow, which made me think I had to click A to interact with them at first. This is super cool, can't wait for the full release

genuinely so underrated

this is like beyond peak

Free

Chicken Island Demo

Version: 0.2.25 days ago
Demo Version of Chicken Island

Chicken Island is a game about a chicken scaling a mountain, while unlocking and using multiple different ablities. The game, which is inspired by modern difficult platformers like Celeste and uses an hand drawn art style inspired by Hollow Knight, aims to have many different levels with difficult but not punishing platforming with a straight forward and easy to control character. The ablities, which are one of the central mechanics of the game, are not permanent in this game. A level only has 1-3 different abilities, which can be unlocked while playing through these, which allows the levels to be designed with the specific ablities in mind.

#platformer



all-ages
Mild Fantasy Violence
Animated Bloodshed

Poll regarding update policy for Chicken Island (read article)

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Demo Update 0.2.0 Changelog

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It's been a while since my last update regarding, the development of Chicken Island, so I'll share this clip of this WIP box, which can be moved by the player and will be used to solve puzzles and platforming in the upcoming demo.

Demo Update 0.1.2 Changelog

Demo Update 0.1.1 Changelogs

The future of Chicken Island

Devlog 2: Making satisfying controls

I was finally able to complete the fast travel / level replay system, which was actually my biggest concern, because I don't really have much time to work on the game this month. With this out of the way, I see a July demo basically guaranteed.