views
48.3k
likes
77

Comments (282)

What do you think?
happybirthdaydev.png

Happy Birthday, MrGameandWatchFan!

superstar.png

I love this fangame, I hope it goes well for you and I leave a fanart

I Would Like If You Added A System Where If You Hit A Enemy It Shows How Much Damage You Delt Or Maybe You Can Make It Show The Heath Entirely Of The Enemy But Its Just A Suggestion! Ay Also Mr Game And Watch As A Character To Play As Lol. Edit: I Have Found A Gltch With Luigi's Jump When I Peform The Good Jump Where You Hit It Correctly For Some Reason I Get Soft Locked And Have To Reset The Fight It Seems To Happen 100% Of The Time At Least If You Perfom The Action Correctly The Werid Thing Is Im Pretty Sure This Only Happens with Luigi I Maybe Wrong Tho.

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

Free

Mario and Luigi: Superstar Simulator

Version: 0.5.04 months ago

This fangame is a mix of many of the Mario RPGs, including games that aren't even part of the genre! It also includes a wide variety of characters with original movesets that aren't in any RPG such as Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



teen
Cartoon Violence

Done coding for today. Other than the fact that I have to test everything, every character now has the new code applied to them! I would've kept going but for the same reason as why the game is taking so long to make, I can't (My PC is awful and slow)

In the process of applying the new code to Waluigi, I noticed his punch attack does up to 3 damage/jacksh%#, so I buffed it. He can do up to 5 now (Trust me, 2 added damage makes a difference)

I just might work on the game more today, but I should also listen to my friend to pace myself when needed. What I should do is apply the new code to Sonic and work on his battle, making sure to apply the new code to the other characters another day

Done coding for today. Unfortunately I'm not even close to fixing up the code for all the characters. If you didn't know already, I have to apply it to the enemies too. It's a good thing I don't have to do it for Sans because his battles work differently

There might not be a showcase for awhile because I just discovered a way to make coding the game way easier for myself. I need some time to make the changes. When I'm done applying them, I'm sure development will speed up

I'm taking a break today. And what do ya know, Chara's coming and she's coming in hot, wanting to kill Sans once and for all. I'm sure you guys won't let that happen when the new update releases. Also I'm gonna just plug this here:

https://forms.gle/NevXFhNiGsL1CVcZ8

Done coding for today. The shop has been improved and the first unique part has been made: Peppino's unique shop. Unique shops are for characters that have certain items only available to them. Also Peppino's Pistol is done. Next I'll do the Shotgun

https://www.youtube.com/watch?v=P-FTYOVJZPU

First showing of Peppino's second attack. He'll only be able to shoot 3 bullets at a time of course. I only bought one and he turned it into hundreds in seconds

YouTube
https://www.youtube.com/watch?v=P-FTYOVJZPU
youtube.com

Read article for explanations on what these pictures are

I waited for everyone to watch the trailer to say something. I'm sure it's all good now. That's right, Sonic is now in the game! I didn't know I'd finish his basics that quickly. Well, I hope you enjoy him as well as other improvements next update!