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What do you think?
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Happy Birthday, MrGameandWatchFan!

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I love this fangame, I hope it goes well for you and I leave a fanart

I Would Like If You Added A System Where If You Hit A Enemy It Shows How Much Damage You Delt Or Maybe You Can Make It Show The Heath Entirely Of The Enemy But Its Just A Suggestion! Ay Also Mr Game And Watch As A Character To Play As Lol. Edit: I Have Found A Gltch With Luigi's Jump When I Peform The Good Jump Where You Hit It Correctly For Some Reason I Get Soft Locked And Have To Reset The Fight It Seems To Happen 100% Of The Time At Least If You Perfom The Action Correctly The Werid Thing Is Im Pretty Sure This Only Happens with Luigi I Maybe Wrong Tho.

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

This fangame will be a mix of many of the Mario rpgs, including games that aren't even rpgs! It will also include a wide variety of characters with original movesets that aren't in any rpg, like Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



all-ages
Cartoon Violence

Done coding for today. I'm attempting to add a fourth attack to The Noise battle and I've started the basics. If the trailer is done before I finish, it'll be added for the next update. During this attack, Peppino holds onto a hook and moves up and down

I haven't made a structured update video in awhile because I don't want to spoil everything and ruin the experience once people play it. Once the update is out I'll make more of those videos since it'll take awhile for the next one to come out

I might be able to add a few things before the trailer is done. For anyone that has played the first release, what would you like changed? Comment your requests if you have any

Done coding for today. The update is completely done! All I had to do was add a few quality of life changes, such as the K Rool battle's new background. It'll come out as soon as the trailer is done

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I wanted Peppino to have two battles for the release of the game so I thought up of John's Challenge. He spawns various enemies from Pizza Tower to attack you. He'll get more attacks in the future, he needs them

I don't really have much to say, but I can say the update is basically complete. My trailer maker went through some issues with his PC but it's all taken care of and as soon as he's done, the update will finally come out. Stay tuned!

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Bathaniel reacting to Superstar Simulator is gold (I edited it a bit)

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Chara's heart moves significantly faster than other opponents, making it hard to deal damage. She can also slash up to three times

Done coding for today. Eggman's battle is now 100% complete! He has a total of 5 attacks, with the 5th attack being exclusive to phase 2. The transition to phase 2 has a cutscene and Sonic's win animation sprites were a bi&*% to do, but it was worth it

Done coding for today. I'm working on Eggman's last attack. The person who made the release trailer (which is also the F3 trailer) is going to work on the Sonic update one too! I can't wait to see how it looks. Once that's done, the update will release!