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What do you think?
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Happy Birthday, MrGameandWatchFan!

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I love this fangame, I hope it goes well for you and I leave a fanart

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

Looks really cool! We need more Mario RPG fan-games, there isn't a lot of people doing then now.

Free

Mario and Luigi: Superstar Simulator

Version: 0.5.62 months ago

This fangame is a mix of many of the Mario RPGs, including games that aren't even part of the genre! It also includes a wide variety of characters with original movesets that aren't in any RPG such as Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



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Cartoon Violence

Howdy y'all. If you saw the Shadow Mario full battle preview video a few posts down you probably saw the Strollin' Stu spawn attack. The move seems a bit long to me. Should I remove a Stu and have only 3 spawn or keep the 4?

  10 votes Voting finished

Done coding for today. Fawful's battle is now stable, having one complete attack. You'll have a certain amount of time to punch goombas towards him before he throws the orbs at you, dealing 5 damage. Successfully hitting him will increase the time limit

Done coding for today. Just about done with Fawful's first attack and it looks sick for my standards. Which move would you want to be done next?

  15 votes Voting finished

Done coding for today. Fawful's first attack is 90% done. That's right, I'm actually being productive with the game. It's almost a stable battle. I call every battle stable when both the player and enemy can attack and the turn system works

Fawful's first attack will be the purple orbs he spawns around him. I'm not good at layering so the orbs will move around him up and down instead of front and back like in the original. I know there's a fifth orb in front of him, I'll add that one later

Done coding for today. I know I said I'd take a break but Bowser's coding is just atrocious and lazy. I had no motivation while creating him. His dodging state needs to be revamped before I start Fawful. Also add him ducking

Thanks for 300 followers! I would have something prepared but doing lots of consistent work isn't really what I do... Finnne I'll do Fawful next. After my break of course

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Shadow Mario is now complete! That was the most work I've done in two days. Read the article for his full moveset details

My brain told me it was a good idea to grind Shadow Mario's battle a lot. By the time I show him, his battle will be completely done, having 4 moves with 3 of the moves being able to hurt Mario (The screenshot was just me playing with the editor lol)

Done coding for today. Shadow Mario's third move was the longest and most complicated attack I've ever made. It has different phases and an optional counter attack. I decided to grind and completely finish it, which took lots of hours. I'll show it soon