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Dune II But With Cats In It
For Ludum Dare 32: An Unconventional Weapon,
The Order of the New Man presents:
DUNE II: But With Cats In It!
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Yes it's Dune II in all (most (some)) of it's glory, but Dune II always needed... MORE CATS. He who controls Dune controls the catnip, he who controls the catnip controls the universe!
Controls:
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# Arrow keys: Scroll
# Click units to select them
# Shift click for multiple selection
# Right click to command cats to walk or attack
# Click on stuff in the sidebar to build it.
Buildings:
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# Construction Yarn (Terrible Cat Pun #1):
You start with one, it builds other buildings
# Deposit box
Send havester cats to collect catnip and return it to the box for credits
# Cat Ear power plant
Remember the Wind Traps? Provides power.
# Cat Tree Barracks
Provides you with adorable cat warriors.
Known bugs and failures:
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# Occasional havester related crashes
# Occasional unsolved wombliness with the building interface
# No AI to speak of, no attack waves etc
# No restrictions to where you can build, as there should be (Ack!)
Those responsible:
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Birdrun: Technomancy
Trelack: Whimsy
Westwood did it better, but they didn't do it over the weekend!
#strategy
