views
147
likes
2

Comments

What do you think?
No comments yet.
Free

FMOD Studio Integration for Clickteam Fusion 2.5 (2.03.12, experimental release)

Version: 0.1.09 days ago
This is an experimental release, expect bugs!
Free

(DEPRECATED) FMOD Studio Integration (2.03.06)

Version: 0.1.0about 1 year ago
Put these files alongside your .MFA
Free

(DEPRECATED) FMOD Studio Integration (2.03.04 Early Access)

Version: 0.2.0over 1 year ago
Put these files alongside your .MFA
Free

(DEPRECATED) Example Game + source

Version: 0.1.0over 1 year ago
Try this if you're curious about checking this out.

This allows you to use FMOD Studio in Clickteam Fusion 2.5 games.

NOTE: FMOD is not "free", visit https://www.fmod.com/licensing for more info. This project is under the MIT License, and you must adhere to FMOD's attribution rules, which can be found at https://www.fmod.com/attribution.

Why use FMOD?
FMOD has many advantages over Clickteam's built-in audio system, such as real-time reverb, sound parameters, snapshots, effects, etc.

Limitations:
This may not support everything you can do in other FMOD integrations, but it has most of the basics. It also currently only runs on Windows as of now, but that is subject to change.

Credits:
Alessandro Famà's FMOD-love project was used as a reference while starting out on the extension, which can be found here https://github.com/sdleffler/fmod-love.

#audio #clickteam



all-ages

I've redone this to be a standalone extension. This comes with two extensions. FMOD Studio, as the overall integration, and FMOD Studio Event Instance, an object used to represent an event instance, supporting parameters and callbacks.

New version is out that uses FMOD Studio 2.03.06

You can now use Timeline Marker Callbacks, so here's how.