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What do you think?

Omg this sounds awesome best of luck to the team

How's development going?

This is a completely independent project that has no affiliation with Team Radiance or anyone else involved in the development of the main FNATI series. This game is NOT an attempt to overshadow Radiance and the work they do, this is simply a passion project made for fun. if any member of Team Radiance asks us to take this project down we will do so. We have nothing but respect for Radiance and the people that make up the team. Please go play the original FNATI 6.0 before playing this : FNATI 6.0

FULL GAME PROGRESS:

Map: 100%

Caverns map:46%

AI: 13%

Story:5%

SFX: 10%

Animation: 45%

Custom Night: 0%

Classic Mode: 0%

Music: 100% (could change)

Overall: 39%

DEMO PROGRESS:

Map: 100%

AI: 100%

SFX: 90%

Polishing 50%

Animation: 100%

MUSIC: 100%

OVERALL: 90%

fnativr_synopsis.png

This game is a ground up of Team Radiance's Five Nights At Treasure Island 6.0 but in VR. The reason for this VR remake is because we feel like FNATI would work well in VR and players would enjoy seeing this iconic fan game in a new perspective.

fnativr_story.png

The story from the original game remains mostly unchanged due to the fact that this is meant to be more of a VR port than an actual remake.

fnativr_credits.png

QwertyRedLine : Map design, Comunity Manager, Music, Animation, Polishing.

Mike5109 : Coding, Modeling, Polishing, Animation.

AnArt1996 : Creator of FNATI

RadianceGamesOfficial : Creators of FNATI 6.0

#horror #vr #fangame #fnaf



mature
Cartoon Violence
Fantasy Violence
Mild Language

As we're beginning to wrap up development for the demo (OCT 20TH), we are working hard to bring some scares! (as much as possible ) I am excited to show a sneak peak of Impurities Jumpscare!(To clarify, the right image is sped up.) Happy Spooktber! 🎃🎃

DEMO RELEASE DATE: OCTOBER 20TH

Fair warning the demo will most likely lack polish in some areas because ITS NOT THE FULL GAME so don't go into it thinking its the fully polished experience

Devlog 4!! MAP IS DONE!! YIPPEE

- Cams done! WE ARE FINISHED WITH THE MAP!! were excited to finish the ai, and get everything else working.

OFFICIAL DEMO DATE: October 20th. Please bare with us as issues may arise before the demo. Thank you! Seeya soon!

Devlog 3 I am tired
4 hours spent texturing and rendering and I want to cry

Cams 7, 3, and 10, are fully done except for the hangers on cam 3.
Again, Thank you for all of the support and have an amazing thursday night!

Devlog Mini!
Didn't do much in the mapping department today, however I began sculpting the different mickey heads (and donald duck's head) in blender that you see in cam 3! Here's to being halfway done with the week! Seeya tommorow! #WIPWEDNESDAY #Fnaf

Real devlog
work done on rendering main map! Almost finished i promise. Mike is currently working on floor 2 of the Pirate Caverns. we plan to finish the map by next week dont tell mike i said this no promises but we might have an alpha build soon. Seeya!

DEVLOG 2: CLOTHES BAD WHY IS THE ASPARAGUS FROM VEGGIE TALES THERE

Abandoned by daisy

Dev quote of the day @QwertyRedLine : "Somebody call me daddy"

Status: Developing
Main map: 75% done with texturing and Greyboxing
Pirate Caverns floor 1: 100%
Pirate Caverns floor 2: 1%
Animatronic AI: 0%
We are super excited to share our project with you, and we will update you all soon! Here are some sneak peaks!