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Devlog Mini! Didn't do much in the mapping department today, however I began sculpting the different mickey heads (and donald duck's head) in blender that you see in cam 3! Here's to being halfway done with the week! Seeya tommorow! #WIPWEDNESDAY #Fnaf
Status: Developing Main map: 75% done with texturing and Greyboxing Pirate Caverns floor 1: 100% Pirate Caverns floor 2: 1% Animatronic AI: 0% We are super excited to share our project with you, and we will update you all soon! Here are some sneak peaks!
Devlog 2 - 0/9/17/25
Rendered main office (mostly) - Mike
Cam 6 Greybox finished - Qwerty
Devlog 3 - 09/18/25
I hate unity :) office rendered, now we focus on rendering cam 6
Current State of the Game - POSTPONED (for a short time)
Get ready for all new scares, terribly dark nights, and life size animatronics. See you soon.
Devlog 1.1 (the one after the demo)
Devlog 4!! MAP IS DONE!! YIPPEE
- Cams done! WE ARE FINISHED WITH THE MAP!! were excited to finish the ai, and get everything else working. OFFICIAL DEMO DATE: October 20th. Please bare with us as issues may arise before the demo. Thank you! Seeya soon!
Devlog 1.3 The one after the one after the one after the demo (is it getting old yet?)












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