views
91
likes
2

Comments (3)

What do you think?

oh cool

Real good, I'm excited!!!

Imagine an RPG reminicsent of the first Final Fantasy game on the NES...

Your goal, as the player, is to control four heroes on their journey to restore peace and order to the land known as Inari. These four heroes must work together to balance their strengths and weaknesses and restore the 7 Kitsune Crystals to the land. But with monsters to stop and challenges to overcome, will these heroes succeed in their quest for everlasting peace?


What You Can Expect:

  • Different classes for unique styles of combat

  • Multiple spells for clearing battles, with several abilities

    • An MP system, unlike the first Final Fantasy

  • Dungeons chock full of loot to explore

    • Many enemies and difficult bosses to strategize against

  • Many weapons and pieces of armor to help aid you in battle with unique abilities and drawbacks

  • Retro style music, composed in FL Studio and Org Maker, with additional tracks composed in Jummbox

  • Retro style graphics

  • Dozens of unlockable achievements (160 to be exact!)

  • And more!


MEET THE (current) TEAM:

@DJBendytheFox - Creator Of The Game, Composer

@Voltaro1257 - Beta Tester

Kidneyworm - Composer


#adventure #rpg #retro #other #strategy



teen
Mild Fantasy Violence
Loading...

Not dead, just making some tracks and writing lore! Here’s the track, in case you were wondering. It’s a game over song. The song is in the key of Em (aka E minor).

Learning RPG Maker 2003 Devlog! (6/11/25)

No idea if I shared these already here, but I made some concept poses.

Just balanced a LOT of my equipment. Now, some armors you may find will have drawbacks. For example, the Ice Shield will boost your defense from ice attacks, but your fire defense is reduced. As well as other equipments.

Little mockup of a character select screen. Gonna be honest, I feel like I will completely change this to be very different. How does this look for a mockup?

Loading...

Sneak peak of a bit of music! It’s not perfect but I hope to make it perfect.

If it sounds like another song, that’s because I looked at the Eyes of Flame MIDI and got inspiration from it.

Flavor text! Here’s a bunch of it.

Also, at this point, I am ALMOST done with my armor spreadsheet. Just need to tweak a few things, make the pricing for them, location and equippable classes.

Sorry! Had to reupload this because I didn’t add the game.

How should I show the party on the overworld? Just one person or the whole team? In both scenarios someone must have HP.

  1 vote Voting finished

Here’s a few mechanics I am planning on adding:

- Use equipment as items

- Magic weaknesses and resistances

- Healing items deal damage to undead enemies

- 👊🃏🐸 (probably the most interesting intended mechanic I have planned)

- Possible timings for attacks

Post Birthday Devlog (5/24/25) - Progress Update