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Hallow's Eve is a Permadeath JRPG with branching path levels and reward systems. Runs are short yet tricky, and will take a couple tries to master. When you die, you're sent back to the beginning: but your skins, trophies, achievements all remain. There are random elements and multiple Halloween themed ghosts and ghoulies to fight along the way.

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Hallow's Eve was developed for a self-motivated Game Jam for the month of September into October. The game started development on September first and will be released on:

OCTOBER 21ST

Scope of Work:

-8 unique levels, such as: a haunted graveyard, pumpkin patch, skeleton crypt, mad scientist's laboratory, and more!

-17 unique bosses, such as: a pumpkin king, a headless horseman, a masked maniac, an undead prince, and more! Maybe, just maybe, if you have a few successful runs, you may have to fight a cosmic, larger than life entity...

-Over 30 unique enemies, with differing attacks and behavior!

-Weapons, armors, different candies and leveling up!

-Skins, trophies, and other unique items that mark your progress in the Gameworld that stay in your hub area.

Give Hallow's Eve a try on October 21st. Good night, and good luck!



all-ages

The Ghastly Dungeon and Skeleton Crypt are almost complete -- and early concept of an alternate Pumpkin Patch boss!

Devlog 03: "Dungeons and Bosses"

Decor in the cemetery after finishing the first three levels! The pillars are from a soon to be shown level: the Ghastly Dungeon!

Sneak peek at one of the many character sprite sheets & first look at the finalized level list!

Map layouts for the first two levels: Pumpkin Patch and Haunted Cemetary.