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What do you think?

Well, this was a short but very sweet and fun lil' experience! The Fight was tough, but fair, so winning it felt satisfying! I only got 2 of the Endings so far, but I'll definitely be spending some time searching for the other ones. So in conclusion: A lovely little game you made here! Can't wait to see what you'll make next!

Two characters from different LISA games meet each other and fight to the death. Will Hart of LISA: The Hopeful emerge victorious against Arnold Shpitz of LISA: The Pointless? Or will he lose and lost his chance of ever seeing the girl? All of that depends on you.

  • Take control of Hart with brand new sprites! (Albeit not very good ones since I didn't put much effort into them.)

  • Find multiple easter eggs and endings!

  • A character of the past makes a return? What are the chances?!

Credits (even though there's already one in-game):

The LISA series is created by Austin Jorgensen.
LISA: The Hopeful is made by Taco Salad.
LISA: The Pointless is made by Edvinas Kandrotas.
Additional assets were taken from Scholar of the Wilbur Sin (made by JC Jimmy), Hopeful in Joyful (made by Kallen), or made by me!

Special thanks to all the playtesters who have given me feedback, mostly on balancing. Especially Nezu who requested me to make an option to skip the beginning cutscene, good stuff!

This game's project file and assets come from Arnold's Perspective made by Space Communist.

Tags:

#fangame #rpg #adult #strategy #lisa #lisathepainful #lisathepointless #lisathehopeful



mature
Cartoon Violence
Realistic Bloodshed
Language

Version 0.1.2 idk if I'm using these numbers correctly lol

Brass Knuckles re-added so Arnold still drops it.

Pulp has an extra "rope echo" sound effect.

Everything that got removed remains removed though, so sorry if you decrypt the game to get its files.

File size reduced

It's only 1 MB less but anything that helps, right?

Edit: I'm an idiot lmao. I deleted the data for a lot of things, including weapons, and I forgot Arnold drops the Brass Knuckles, will fix this soon.

Version 0.1.1 is out!

Several bug fixes:

- Hart and Arnold have proper walking animations

- BGM fades out properly when you kill the third phase

- Increased rating on some moves for Polyfold and Monofold