Comments (18)
Very well made game! I included it in my 365 Indies Jam 2017 compilation video series, if you’d like to take a look :) https://youtu.be/WWzpSDE5bCU
Jogo bem hardcore. Gostei da pixel art demais.
Com certeza o jogo mais difÃcil da jam.
Parabéns pelo trabalho.
Quando puder jogue o Super Pierre Bros, foi minha equipe que fez.
Achei o jogo bem dificil, os tiros são bem longos e dificeis de se esconder deles, pra primeira fase achei bem caótico gasfdghs mas a ideia do jogo e o gameplay tão maneiros, bom trabalho! Continuem trabalhando nele!
Ps.: Se puderem, deem uma olhada no jogo da minha equipe para 365 jam, o X-Cow: Leave the Humans, take the Cows
Bem viciante mesmo. xD
O jogo tá divertido e viciante. Parabéns.
Game Soundtrack
Initially created for #365indiesjam2017, Hell Hire is a Top-down Shooter that focuses on fast-paced combat and player progression. The game uses Death as a mechanic, as each time you die, you'll advance 30 years in time in order to unlock better equipment... and so does your foes.
Weapons
With a number of attributes such as Accuracy, Recoil, Damage, Range, Armour penetration, Ammo, Reload Speed, Movement Speed... each weapon has its own identity.
Here's a list of Weapons
Primary | Information
Repeater 1897 | Lever-Action Rifle
Coach Gun | Double Barrel Shotgun
M1A1 | Fast Firing Sub-Machine Gun
MP40 | High Damage Sub-Machine Gun
Model I BR | High Damage Battle Rifle
IT-37 | Pump-Action Shotgun
FAL-BR | 20 Round Battle Rifle
AUG-AR1 | Burst-Fire Assault Rifle
Secondary | Information
Model VI | 6-Shot Revolver
C96 Pistol | Fast Firing Semi-Automatic Pistol
Deagle | High Damage Semi-Automatic Pistol
Abilities
You can use an Offensive and Defensive Ability at all times, each Ability play a big role in the game, and will tailor your play-style in different manners.
Here's a list of Abilities
Offensive | Information
Molotov | 10 Seconds of Area Denial
MKII Frag | High Damage Frag Grenade
Defensive | Information
Medic Pack | Quickly Heal yourself
Ammo Pack | Replenish your own ammo
Focus
Another Ability is Focus, Focus allows you to slow down time for 5 seconds in order to dispatch multiple enemies, or get out of a pickle.
What does "Legacy" Mean?
As the scope of the project grew larger, we decided to drop the development on this version. This game was initially developed for a jam, which means that we had to cut a lot of corners in order to release it in a tight deadline, issues started to appear in the long run, and we were not completely happy with our initial design choices.
So... the game is dead?
Pretty much, we tried to restart the project from start with a better foundation, but eventually I decided that the game's concept wasn't that original or engaging enough. So I decided to drop the project entirely. Sorry!
However, we did release a new game, it's on Steam! Please check it out:
https://store.steampowered.com/app/1577460/Gamble_Tower/
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Indiebuild Team
Credits:
Thiago Simões (Game Designer | Programmer)
Ian Doles (Music | Junior Game Designer)
Guilherme Alexander (Localization)
Intense Cartoon Violence
Realistic Bloodshed