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What do you think?

this looks like it'll be awesome!!! its giving me Melon Playground vibes, but awesome nontheless!

nice job

if the owner replies to this comment i will step 1.94 feet forward

Free

Jujutsu Kaisen 2D Strike

Version: 0.1.018 days ago
Scrapped build

The game is scrapped and abandoned

General Controls:

WASD - Character Movement

Left Shift - Sprint

G - Awakening

Itadori :

Cursed Energy Charge - E

Divergent Fist - M1 ( requires at least 35% of ce output )

Black Flash - M1 with at least 70% of black flash bar

Maximum Output Black Flash - G with 100% of the 120% potential bar ( Appears after Sukuna awakening )

Sukuna ( Itadori Mode ) :

Cleave - M1

Dismantle - R

Fuga - 2

Malevolent Shrine - 4

Gojo:

Reversal Red - E

Amplification Blue Pull - R ( doesn't do anything except turning the dummy your way )

Infinite Void - 4 ( requires awakening; one time use, since it makes Gojo bug out )

( don't ask me why the bindings don't make any sense )

#jujutsukaisen, #2D, #Fighter



all-ages
Intense Cartoon Violence

And i dont really have any idea in which direction i should develop it. I started this off as a fighting game like mk, then i thought it would be kinda hard to implement this idea since im just a beginner in gamedev

Hi everyone, i wanted to announce that im taking a break from developing this game. Im not really sure that my current knowledge in game development is enough to make a good game (im kinda having hard time making this game), more in the next post

I didn't really work on the game for the past week because i was feeling kinda lazy, so that's all the leaks (second one is Gojo using red, and yes, i started working on Gojos moveset, cuz working on Itadori and Sukuna alone was kinda tiring and boring)

Next leak is going to be Yujis new moves

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Finally kinda finished Sukunas moveset (there are still going to be other moves for Sukuna, the ones shown in the video are just like a base kit). Old moves were improved visually a bit. Fuga looks a bit sloppy, so im planning to improve it in the future.

Something big might drop today

a little sneak peak

Also the concept for the game slightly changed. Now the main game mode will be some sort of survival. You will have to survive waves fighting off transfigured humans. More details in the future.

Game will get a main menu, and you will be able to test characters on a dummy. I dont plan on adding any game modes yet, cuz it will take more time to finish the update. But i think i will be able to add game modes in the following update.

Didn't say it before, so here is the plan for the next update:

Next update will have improved visuals for Itadori, more moves, Sukuna will get a complete moveset, a new UI will be made for Itadori and Sukuna (Itadoris awakening)...